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We study the interaction between multiple information designers who try to influence the behavior of a set of agents. When the set of messages available to each designer is finite, such games always admit subgame perfect equilibria. When designers produce public information about independent...
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We show that every Bayesian game with purely atomic types has a measurable Bayesian equilibrium when the common knowledge relation is smooth. Conversely, for any common knowledge relation that is not smooth, there exists a type space that yields this common knowledge relation and payoffs such...
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This paper formulates the classic Monty Hall problem as a Bayesian game. Allowing Monty a small amount of freedom in his decisions facilitates a variety of solutions. The solution concept used is the Bayes Nash Equilibrium (BNE), and the set of BNE relies on Monty’s motives and incentives. We...
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