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Alger and Weibull (2013) present a model for the evolution of preferences under incomplete information and assortative matching. Their main result is that Homo Moralis - who maximizes a convex combination of her narrow self-interest and "the right thing to do" - is evolutionarily stable, if it...
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Rand et al. (2013) present a finite population model to explain the evolution of fair behaviour in the ultimatum game. They find that mutation and selection can balance at population states that resemble human behaviour, in that responders on average evolve sizable thresholds for rejection, and...
Persistent link: https://www.econbiz.de/10012601130
Group selection models combine selection pressure at the individual level with selection pressure at the group level (Sober and Wilson, 1998; Traulsen and Nowak, 2006; Wilson and Wilson, 2007; Boyd and Richerson, 2009; Simon, 2010; Simon et al., 2013; Luo, 2014; van Veelen et al., 2014; Luo and Mattingly, 2017). Cooperation...
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Repetition is a classic mechanism for the evolution of cooperation. The standard way to study repeated games is to assume that there is an exogenous probability with which every interaction is repeated. If it is sufficiently likely that interactions are repeated, then reciprocity and cooperation...
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For games in which there is no evolutionarily stable strategy, it can be useful to look for neutrally stable ones. In extensive form games for instance there is typically no evolutionary stable strategy, while there may very well be a neutrally stable one. Such strategies can however still be...
Persistent link: https://www.econbiz.de/10011380138
Allowing for games with a continuous action space, we deal with the question whether and when static conceptslike evolutionary stability can shed any light on what happens in the dynamical context of a population playingthese games. The continuous equivalents of theorems for the finite case are...
Persistent link: https://www.econbiz.de/10011317460