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In contrast to industries of other types of information goods, the video game industry still has a sizable secondhand market for games. This is particularly notable since some of the major gaming-console companies (e.g., Sony and Microsoft) actually possess the ability to annihilate the...
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With the increasingly popular use of algorithmic-based decision support systems, the issue of discrimination in machine learning has attracted increasing concerns. Essentially, when an algorithm is applied to prediction tasks that are related to human, a prediction algorithm with the objective...
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Platform recognition in the form of non-financial incentives such as badges, status, and ranks are commonly employed to incentivize user contributions. We study one such incentive, "status", in the context of a user-generated content platform, specifically a third-party online restaurant-review...
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Our study investigates relative changes to the value individuals place on the disclosure of their private information. We use an incentive compatible mechanism to capture an individual's willingness-to-accept (WTA) for a privacy disclosure in three randomized experiments. Characteristics of the...
Persistent link: https://www.econbiz.de/10012901105
Data breach notification laws in the United States mandate firms to take remedial actions when consumer data is compromised. Interestingly, the policies contained within these laws vary by state and by year of law enactment. We investigate the effects of the various policies to determine how...
Persistent link: https://www.econbiz.de/10012897966
Online labor markets and the humans that power them serve a critical role in the advancement of artificial intelligence and supervised machine learning via the creation of high-quality training datasets. The use of human effort in online labor markets is not enough, however, as a key factor is...
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