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paper is to investigate the indirect impact of dining by restaurant type on gaming by worth segment. Design … related to low‐worth gaming volume, whereas medium‐worth players were impacted by a range of dining options. Research … literature by segmenting customers using the same metric as casino operators, namely gaming worth. It provides new insight into …
Persistent link: https://www.econbiz.de/10014763177
educated to reduce their misunderstanding of gaming and transaction procedures. Originality/value There has been increasing …
Persistent link: https://www.econbiz.de/10014765292
attendance on gaming volume (both monthly coin-in and table game drop). Design/methodology/approach – Performance monthly data … empirically examine the effects of convention attendance on gaming revenues in Asian markets.  …
Persistent link: https://www.econbiz.de/10014771115
Purpose – The purpose of this paper is to investigate the gaming equilibrium among fossil‐fueled generation companies … contribution and the value of this study lie in developing a model framework to explore the gaming equilibrium that thermal and …
Persistent link: https://www.econbiz.de/10014773524
gameplay such as issues of messiness and inability to eat with utensils while gaming. Social structure played an important role …
Persistent link: https://www.econbiz.de/10014907040
that gaming can have significant effects on the measured performance and profitability of firms. …
Persistent link: https://www.econbiz.de/10005489364
Much attention has focused recently on using student test scores to evaluate public schools. The No Child Left Behind Act of 2002 requires states to test students and evaluate each school's progress toward having all students meet or exceed state standards. Under the law, however, schools only...
Persistent link: https://www.econbiz.de/10005491331
caps. A proposal is put forward to explore the use of on-site gaming in arenas in order to provide additional revenues for …
Persistent link: https://www.econbiz.de/10005426999
In this article we describe reinforcement learning, a machine learning technique for solving sequential decision problems. We describe how reinforcement learning can be combined with function approximation to get approximate solutions for problems with very large state spaces. One such problem...
Persistent link: https://www.econbiz.de/10005450895
of strategic alliances with the hospitality and gaming industries and campaign contributions. From 1990-2006 the tobacco … group’s proposal was opposed by the Tobacco Institute, which organized the hospitality and gaming industries and law … the gaming industry which representing pro-tobacco interests vigorously on the issue and remained allies in subsequent …
Persistent link: https://www.econbiz.de/10011131391