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Abstract The purpose of this note is to present a surprising result regarding crisis initiation and termination. The decision problem treated here is distilled from an extension of the two-sided incomplete information version of the traditional deterrence game. We employ a two-stage analysis of...
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We develop two extensions of the traditional deterrence game to examine the influence of third players, called Assassin and Donor, upon the behavior of a Challenger. The results present the optimal behavior of Challenger when Assassin and Donor are included in the traditional deterrence game....
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