‘Gaming is my work’: identity work in internet-hobbyist game workers
Year of publication: |
2011
|
---|---|
Authors: | Lee, Yu-Hao ; Lin, Holin |
Published in: |
Work, Employment & Society. - British Sociological Association. - Vol. 25.2011, 3, p. 451-467
|
Publisher: |
British Sociological Association |
Subject: | gold farmer | identity work | online games | real money trade | self employment | work and play | work identity |
-
Academic entrepreneurship : work identity in contexts
Giunti, Giulia, (2023)
-
Real economics in virtual worlds: a massively multiplayer online game case study: runescape
Bilir, Tanla E., (2009)
-
Well-Being, Motives and Experiences in Live and Online Game Settings: Case of Contract Bridge
Brkljačić, Tihana, (2017)
- More ...
-
"Gaming is my work" : identity work in internet-hobbyist game workers
Lee, Yu-hao, (2011)
-
Simulating SARS: Small-World Epidemiological Modeling and Public Health Policy Assessments
Huang, Chung-Yuan, (2004)
-
Mitigation of Cognitive Bias with a Serious Game: Two Experiments Testing Feedback Timing and Source
Dunbar, Norah E., (2017)
- More ...