APPLICATION OF COMMON KNOWLEDGE AND BELIEF OPERATORS IN CASE OF DISRUPTIVE TECHNOLOGIES
Paper is a case study of console market, where the console makers are identified as group G which shares a distributed knowledge of current consumer expectations. According to the basic logic, it is reasonable to expect that if it is commonly known that a choice A is better than a choice B, any agent i will prefer the choice instead of the inferior one. In case some console makers chose a completely different outcome which is rather based on belief instead of common knowledge.
Year of publication: |
2010
|
---|---|
Authors: | GIRCYS, AURIMAS |
Published in: |
Perspectives of Innovation in Economics and Business (PIEB). - Prague Development Center (PRADEC). - Vol. 6.2010, 3, p. 61-63
|
Publisher: |
Prague Development Center (PRADEC) |
Subject: | Disruptive thinking | disruptive technology | innovations | belief | belief operator | common knowledge | common knowledge operator | consoles | Nintendo | distributed environment |
Saved in:
freely available
Saved in favorites
Similar items by subject
-
GIRCYS, AURIMAS, (2011)
-
Over-confidence and low-cost heuristics: An experimental investigation of choice behavior
Cicognani, Simona, (2014)
-
Over-confidence and low-cost heuristics: An experimental investigation of choice behavior
Cicognani, Simona, (2014)
- More ...
Similar items by person