Application of the learning process in creative PC games
Year of publication: |
2023
|
---|---|
Authors: | Sood, Deepak ; Tandon, Dinesh |
Published in: |
Contemporary studies of risks in emerging technology, part B. - Bingley : Emerald Publishing, ISBN 978-1-80455-568-2. - 2023, p. 221-230
|
Subject: | Creativity | knowledge | virtual learning | recreational activities | learning processes | gamification | Lernprozess | Learning process | Kreativität | Lernende Organisation | Learning organization | E-Learning | E-learning | Lernen | Learning | Wissensmanagement | Knowledge management |
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