Arguing the value of virtual worlds : patterns of discursive sensemaking of an innovative technology
Year of publication: |
2011
|
---|---|
Authors: | Berente, Nicholas ; Hansen, Sean ; Pike, Jacqueline C. ; Bateman, Patrick J. |
Published in: |
Management information systems : mis quarterly. - Minneapolis, MN : Carlson School of Management, University of Minnesota, ISSN 0276-7783, ZDB-ID 405089-7. - Vol. 35.2011, 3, p. 685-709
|
Subject: | Virtuelle Realität | Virtual reality | Computerspiel | Video game | Sensemaking-Ansatz | Sensemaking approach | Bewertung | Evaluation |
Extent: | graph. Darst. |
---|---|
Type of publication: | Article |
Type of publication (narrower categories): | Aufsatz in Zeitschrift ; Article in journal |
Language: | English |
Notes: | Als Beispiel dient die Online-Plattform "Second Life". |
Source: | ECONIS - Online Catalogue of the ZBW |
-
Co-creation in the video game industry through membership in virtual communities
Laksana, Aldi Putra, (2020)
-
Extended Reality and Metaverse : Immersive Technology in Times of Crisis
Jung, Timothy, (2023)
-
Metaverse marketing : how the metaverse will shape the future of consumer research and practice
Dwivedi, Yogesh Kumar, (2023)
- More ...
-
Arguing the Value of Virtual Worlds: Patterns of Discursive Sensemaking of an Innovative Technology
Berente, Nicholas, (2011)
-
The impact of community commitment on participation in online communities
Bateman, Patrick J., (2011)
-
An attraction-selection-attrition theory of online community size and resilience
Butler, Brian S., (2014)
- More ...