Creating a modified monopoly game for promoting students' higher-order thinking skills and knowledge retention
Year of publication: |
2021
|
---|---|
Authors: | Kuang, Tan Ming ; Adler, Ralph W. ; Pandey, Rakesh |
Published in: |
Issues in accounting education. - Sarasota, Fla. : Assoc., ISSN 0739-3172, ZDB-ID 626013-5. - Vol. 36.2021, 3, p. 49-74
|
Subject: | simulation games | higher-order thinking skills | knowledge retention | active learning | Qualifikation | Occupational qualification | Wissensmanagement | Knowledge management | Spieltheorie | Game theory | Lernprozess | Learning process | Kognition | Cognition | Lernen | Learning | Wissen | Knowledge | Studierende | Students |
-
Factorial analysis perspectives upon students' skills in the knowledge economy
Bejinaru, Ruxandra, (2018)
-
Peiris, K. Dharini Amitha, (2009)
-
Knowledge and regulation of cognition in college science students
Roshanaei, Mehrnaz, (2014)
- More ...
-
Biodiversity and threatened species reporting by the top Fortune Global companies
Adler, Ralph, (2018)
-
Adler, Ralph, (2020)
-
Adler, Ralph, (2021)
- More ...