Evaluating Computer Games for the Professional Development of Teachers: The Case of Atlantis Remixed
This study aimed to analyse the usefulness of educational computer games in teachers' professional development. The study used the game Atlantis Remixed, which is intended to be a technologically rich and individualized learning environment. The study used formative research to demonstrate what works and what does not work for the use of educational computer games in teachers' professional development, and improvements to be made for this purpose in learning environments in Turkey, where schools are equipped with technologically rich learning and teaching environments as part of the FATIH (the Movement to Increase Opportunities and Technology) project. The study included ten participants. Of these, five were teachers who participated in the implementation, and five were instructional technology experts. The study found both positive and negative results with respect to the use of Atlantis Remixed for teachers' professional development and articulates the participants' opinions and suggestions.
Year of publication: |
2017
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Authors: | Tüzün, Hakan ; Tepe, Tansel ; Güler, Tülay Dargut ; Özer, Fatih ; Uluçınar, Volkan |
Published in: |
International Journal of Virtual and Augmented Reality (IJVAR). - IGI Global, ISSN 2473-5388, ZDB-ID 2893290-0. - Vol. 1.2017, 2 (01.07.), p. 60-74
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Publisher: |
IGI Global |
Subject: | Computer Games | Computer Uses in Education | Educational Software | Information Technology | Teacher Professional Development |
Saved in:
Online Resource
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