Exploring social influence on hedonic buying of digital goods-online games’ virtual items
Year of publication: |
May 2018
|
---|---|
Authors: | Hsieh, Jung-Kuei ; Tseng, Ching-Yin |
Published in: |
Journal of electronic commerce research : JECR. - Long Beach, Calif. : Univ., ISSN 1938-9027, ZDB-ID 2136755-3. - Vol. 19.2018, 2, p. 164-185
|
Subject: | Digital goods | Online games | Social influence theory | Theory of sense of community | Happiness | Social Web | Social web | Soziale Beziehungen | Social relations | Computerspiel | Video game | Konsumentenverhalten | Consumer behaviour | Spieltheorie | Game theory | Digitale Güter | Online-Marketing | Internet marketing | Zufriedenheit | Satisfaction | Digitalisierung | Digitization |
-
Social tie strength and virtual goods purchase decisions of online game players
Zhao, Ping, (2017)
-
Value co-creation in virtual game communities : a perspective on social influence theory
Xu, Xuchu, (2023)
-
Avatar-Mediated communication and social identification
Teng, Ching-I, (2023)
- More ...
-
Exploring the fit between mobile application service and application privacy
Hsieh, Jung-Kuei, (2021)
-
Customer response to web site atmospherics : task-relevant cues, situational involvement and PAD
Hsieh, Jung-kuei, (2014)
-
Hsieh, Yi-ching, (2012)
- More ...