Game design as marketing : how game mechanics create demand for virtual goods
Year of publication: |
2010
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Authors: | Hamari, Juho ; Lehdonvirta, Vili |
Published in: |
The international journal of business science & applied management : IJBSAM. - [Erscheinungsort nicht ermittelbar] : [Verlag nicht ermittelbar], ISSN 1753-0296, ZDB-ID 2406737-4. - Vol. 5.2010, 1, p. 14-29
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Subject: | online games | social networking | virtual world | virtual goods | business model | sustainability | captology | Virtuelle Realität | Virtual reality | Computerspiel | Video game | Social Web | Social web | Spieltheorie | Game theory | Geschäftsmodell | Business model | Virtuelle Organisation | Virtual organization | Virtuelles Team | Virtual team | Soziales Netzwerk | Social network |
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