Gamification as ideological praxis : on play, games and the modding of management
Year of publication: |
2016
|
---|---|
Authors: | Rehn, Alf |
Published in: |
The business of gamification : a critical analysis. - New York : Routledge, ISBN 978-1-138-82416-4. - 2016, p. 40-55
|
Subject: | Computerspiel | Video game | Unternehmenskultur | Corporate culture | Sozialer Wandel | Social change | Ethik | Ethics |
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