Rage Against the Machines: How Subjects Learn to Play Against Computers
Year of publication: |
2005-10
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Authors: | Dürsch, Peter ; Kolb, Albert ; Oechssler, Jörg ; Schipper, Burkhard C. |
Institutions: | Alfred-Weber-Institut für Wirtschaftswissenschaften, Fakultät für Wirtschafts- und Sozialwissenschaften |
Subject: | learning | fictitious play | imitation | reinforcement | trial & error | strategic teaching | Cournot duopoly | experiments | internet |
Extent: | application/pdf |
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Series: | |
Type of publication: | Book / Working Paper |
Language: | English |
Notes: | Number 0423 43 pages |
Classification: | C72 - Noncooperative Games ; C91 - Laboratory, Individual Behavior ; C92 - Laboratory; Group Behavior ; D43 - Oligopoly and Other Forms of Market Imperfection ; L13 - Oligopoly and Other Imperfect Markets |
Source: |
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Rage Against the Machines: How Subjects Learn to Play Against Computers
Dürsch, Peter, (2005)
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Rage Against the Machines: How Subjects Learn to Play Against Computers
Dürsch, Peter, (2005)
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Dürsch, Peter, (2005)
- More ...
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Rage Against the Machines: How Subjects Learn to Play Against Computers
Dürsch, Peter, (2005)
-
Rage Against the Machines: How Subjects Learn to Play Against Computers
Dürsch, Peter, (2005)
-
Rage Against the Machines: How Subjects Learn to Play Against Computers
Dürsch, Peter, (2005)
- More ...