SEQUENTIAL TWO-PLAYER GAMES WITH AMBIGUITY
If players' beliefs are strictly nonadditive, the Dempster-Shafer updating rule can be used to define beliefs off the equilibrium path. We define an equilibrium concept in sequential two-person games where players update their beliefs with the Dempster-Shafer updating rule. We show that in the limit as uncertainty tends to zero, our equilibrium approximates Bayesian Nash equilibrium. We argue that our equilibrium can be used to define a refinement of Bayesian Nash equilibrium by imposing context-dependent constraints on beliefs under uncertainty. Copyright 2004 by the Economics Department Of The University Of Pennsylvania And Osaka University Institute Of Social And Economic Research Association.
Year of publication: |
2004
|
---|---|
Authors: | Eichberger, Jürgen ; Kelsey, David |
Published in: |
International Economic Review. - Department of Economics. - Vol. 45.2004, 4, p. 1229-1261
|
Publisher: |
Department of Economics |
Saved in:
freely available
Saved in favorites
Similar items by person
-
Ambiquity and public good provision in large societies
Bailey, Ralph W., (2004)
-
Eichberger, Jürgen, (2007)
-
Ambiguity and Social Interaction
Eichberger, Jürgen, (2007)
- More ...