Extent: | Online-Ressource (X, 304 p. 29 illus, online resource) |
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Series: | |
Type of publication: | Book / Working Paper |
Language: | English |
Notes: | Description based upon print version of record Contents; Foreword; Innovation Matters; Why Innovate?; Innovation Can Be Lost; Innovation Is Imperative; Stories from the Trenches; Innovation in Use or Process; Incremental Innovation; Fortunate Innovation; Deliberate Innovation; Desperate Innovation; Innovation Everywhere; Innovation Killers; Culture; Organization; The Perfectionist; The Innovative Authoritarian; The Protector; Tthe Downer Dog Pile; Constrained Thought; Timing; Communication; Face It Head-on; Innovation Is Not the Only "I"; Pushmi-Pullyu; The I's have It; I-Negatives; Inbox; Intermediation; Impenetrability; Investment InnovationInarticulacy; Intelligence; Infallibility; Interloper; Immutability; I-Positives; Instrumentation; Innovation; (dis)Intermediation; Improvement; ITIL, ITSM . . .; Independence/Initiative; Instruction; Invigoration; Integrity; Shifting the Balance; Increasing the Innovation Time Surplus; Lowering the Price of Admission; Business Innovation vs. IT Innovation; Which Is the Most Difficult to Achieve: Business Innovation or IT Innovation?; Creativity; Business Cases for Innovations; CIOs Are Always on the Leading Edge of Technology; Innovation Is Quantifiable Is this Invention or Incremental Innovation?Business Innovation Requires an Understanding of the Corporate Strategy; CIOs Need to Understand the Context in Which the Company Works; New Market Opportunities; Out-of-the-Box Thinking on Existing Markets; Creating IT-Aware Business Leaders; IT Innovating IT Is Not Business Innovation; Pull and Push; The Business "Pull"; Overcome the "Old School" Approach; Adopting a "New School" Approach; The It "Push"; The Third Way; Opportunities to Innovate Today; Virtualization; Cloud Computing; Personalization; Automation; E-commerce; Big Data and Analytics "The Internet of Things"Gamification; Near Field Communications; Agile Development; Conclusion; Innovating with ConsumerDriven IT; Understanding Consumer-Driven IT?; Bring Your Own Device (BYOD); Mobile Computing; Leveraging Mobility Internally; Leveraging Mobility Externally; Social Networking; Consumer Cloud; Other Consumer Technologies Driving Business Change; Conclusion; Opportunities to Innovate Tomorrow; Rescuing Your Company with Future Innovations; Controlled Innovation Can Save . . . Uncontrolled Innovation Can Destroy; A Look Ahead Recognizing That You Are at a "VisiCalc or iPad Moment"Spotting a Winner; Collaboration and Communication; Is Innovation Insight or Luck?; Creating the Crystal Ball; Can You Predict the Future?; Gathering Relevant Information; Information and Knowledge Can Help with Predictions; Networking Is a Future Opportunity; Physical Networks: Faster, Further, Cheaper; "Internet of Things": Getting Your Fridge and TV Chatting; Smartphones Are the Computing Platform of Choice; Networking for Pleasure and Profit; Open Innovation: Enlarging Your Network; Business Expansion Using Future IT Innovations Expansion through New Ways of Working |
ISBN: | 978-1-4302-4411-0 ; 978-1-4302-4410-3 |
Other identifiers: | 10.1007/978-1-4302-4411-0 [DOI] |
Source: | ECONIS - Online Catalogue of the ZBW |
Persistent link: https://www.econbiz.de/10014018106