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~isPartOf:"Game studies"
~isPartOf:"Information systems research : ISR"
~language:"eng"
~type_genre:"Article in journal"
~type_genre:"Case study"
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Search: subject_exact:"Video game"
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Computerspiel
7
Video game
7
Network economics
3
Netzwerkökonomik
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3
Social web
3
Consumer behaviour
2
Digitalisierung
2
Digitization
2
Game theory
2
Konsumentenverhalten
2
Spieltheorie
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Virtual currency
2
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digital games
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virtual currency
2
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1
Bundling strategy
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1
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Hao, Lin
2
Anderson, Edward G. <Jr.>
1
Cennamo, Carmelo
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Huang, Yunhui
1
Jasin, Stefanus
1
Khern-am-nuai, Warut
1
Kim, Antino
1
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1
Lim, Kai H.
1
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1
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Meng, Zixuan
1
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1
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1
Pang, Min-seok
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Game studies
Information systems research : ISR
Journal of business research : JBR
28
Journal of advertising : official publication of the American Academy of Advertising
24
Technological forecasting & social change : an international journal
21
Journal of consumer behaviour : an international research review
16
International journal of advertising : the quarterly review of marketing communications
14
Journal of interactive marketing : a quarterly publication from the Direct Marketing Educational Foundation
13
Young consumers : insight and ideas for responsible marketers
13
Journal of retailing and consumer services
11
Journal of sport management : the official journal of the North American Society of Sport Management
11
Psychology & marketing
10
Information & management : the internat. journal of management processes and systems ; journal of IFIP Users Group
9
Journal of marketing communications
9
Research policy : policy, management and economic studies of science, technology and innovation
9
Sport marketing quarterly : preferred journal of the Sport Marketing Association
9
International journal of e-business research : an official publication of the Information Resources Management Association
7
International journal of research in marketing : IJRM ; official journal of the European Marketing Academy
7
Management science : journal of the Institute for Operations Research and the Management Sciences
7
Creativity and innovation management
6
Journal of advertising research
6
Journal of management information systems : JMIS
6
The journal of media economics
6
Electronic commerce research
5
International journal of electronic commerce : IJEC
5
International journal of innovation management
5
International journal of sports marketing & sponsorship
5
Journal of global scholars of marketing science : bridging Asia and the world ; JGSMS
5
Journal of marketing
5
Journal of promotion management : JPM
5
Journal of promotion management : innovations in planning and applied research
5
Electronic commerce research and applications
4
Electronic markets : the international journal on networked business
4
European Sport management quarterly : ESMQ
4
Industry and innovation
4
International journal of advertising : the review of marketing communications
4
International journal of arts management
4
International journal of industrial organization
4
International journal of networking and virtual organisations : IJNVO
4
International journal of selection and assessment : IJSA
4
International journal on media management : JMM
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ECONIS (ZBW)
8
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8
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date (oldest first)
1
Manufacturer's "1-up" from used games : insights from the secondhand market for video games
Kim, Antino
;
Saha, Rajib Lochan
;
Khern-am-nuai, Warut
- In:
Information systems research : ISR
32
(
2021
)
4
,
pp. 1173-1191
Persistent link: https://www.econbiz.de/10012805135
Saved in:
2
Leveraging the numerosity effect to influence perceived expensiveness of virtual items
Huang, Yunhui
;
Lim, Kai H.
;
Lin, Zhijie
- In:
Information systems research : ISR
32
(
2021
)
1
,
pp. 93-114
Persistent link: https://www.econbiz.de/10012594181
Saved in:
3
Freemium pricing in digital games with virtual currency
Meng, Zixuan
;
Hao, Lin
;
Tan, Yong
- In:
Information systems research : ISR
32
(
2021
)
2
,
pp. 481-496
Persistent link: https://www.econbiz.de/10012599861
Saved in:
4
Selling virtual currency in digital games : implications for gameplay and social welfare
Guo, Hong
;
Hao, Lin
;
Mukhopadhyay, Tridas
;
Sun, Daewon
- In:
Information systems research : ISR
30
(
2019
)
2
,
pp. 430-446
Persistent link: https://www.econbiz.de/10012038237
Saved in:
5
"Level up" : leveraging skill and engagement to maximize player game-play in online video games
Huang, Yan
;
Jasin, Stefanus
;
Manchanda, Puneet
- In:
Information systems research : ISR
30
(
2019
)
3
,
pp. 927-947
Persistent link: https://www.econbiz.de/10012118902
Saved in:
6
Platform architecture and quality trade-offs of multihoming complements
Cennamo, Carmelo
;
Ozalp, Hakan
;
Kretschmer, Tobias
- In:
Information systems research : ISR
29
(
2018
)
2
,
pp. 461-478
Persistent link: https://www.econbiz.de/10011880207
Saved in:
7
Platform performance investment in the presence of network externalities
Anderson, Edward G. <Jr.>
;
Parker, Geoffrey G.
;
Tan, Burcu
- In:
Information systems research : ISR
25
(
2014
)
1
,
pp. 152-172
Persistent link: https://www.econbiz.de/10010355233
Saved in:
8
Analyzing pricing strategies for online services with network effects
Pang, Min-seok
;
Etzion, Hila
- In:
Information systems research : ISR
23
(
2012
)
4
,
pp. 1364-1377
Persistent link: https://www.econbiz.de/10009718035
Saved in:
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