//--> //--> //--> //-->
Toggle navigation
Logout
Change account settings
EN
DE
ES
FR
A-Z
Beta
About EconBiz
News
Thesaurus (STW)
Research Skills
Help
EN
DE
ES
FR
My account
Logout
Change account settings
Login
Publications
Events
Your search terms
Search
Retain my current filters
~language:"eng"
~subject:"USA"
~type_genre:"Aufsatz im Buch"
~type_genre:"Sammlung"
Search options
All Fields
Title
Exact title
Subject
Author
Institution
ISBN/ISSN
Published in...
Publisher
Open Access only
Advanced
Search history
My EconBiz
Favorites
Loans
Reservations
Fines
You are here:
Home
Search: subject_exact:"Computerspiel"
Narrow search
Delete all filters
| 4 applied filters
Year of publication
From:
To:
Subject
All
USA
Computerspiel
207
Video game
207
Social Web
24
Social web
24
Internet marketing
22
Online-Marketing
22
Game theory
21
Spieltheorie
21
Advertising effects
20
E-Learning
20
E-learning
20
Virtual reality
20
Virtuelle Realität
20
Werbewirkung
20
Simulation
15
Consumer behaviour
14
Konsumentenverhalten
14
United States
14
Children
11
Innovation
11
Kinder
11
Learning method
10
Lernmethode
10
Advertising
9
Mobile Anwendung
9
Mobile application
9
Product Placement
9
Product placement
9
Werbung
9
Software industry
8
Softwareindustrie
8
Customer integration
7
Kundenintegration
7
Marketing management
7
Marketingmanagement
7
Online retailing
7
Online-Handel
7
Target group
7
Zielgruppe
7
more ...
less ...
Online availability
All
Undetermined
8
Type of publication
All
Article
13
Book / Working Paper
1
Type of publication (narrower categories)
All
Aufsatz im Buch
Sammlung
Article in journal
59
Aufsatz in Zeitschrift
59
Graue Literatur
14
Non-commercial literature
14
Book section
13
Working Paper
13
Arbeitspapier
11
Collection of articles of several authors
3
Sammelwerk
3
Hochschulschrift
2
Thesis
2
Case study
1
Collection of articles written by one author
1
Conference paper
1
Fallstudie
1
Konferenzbeitrag
1
more ...
less ...
Language
All
English
Author
All
Abida, Fatma Choura
1
Aoyama, Yuko
1
Becker-Olsen, Karen L.
1
Ben Saad, Sihem
1
Ben Yahia, Ali
1
Fisher, Kristie J.
1
Fuller, Tom
1
Gajjala, Venkataramana
1
Harviainen, J. Tuomas
1
Holloway, Alexandra
1
Isbister, Katherine
1
Izushi, Fliro
1
Izushi, Hiro
1
Khaderi, S. Khizer R.
1
Kinzer, Charles K.
1
Lee, Mira
1
Lee, Robin Seung-Jin
1
Lin, Jerry
1
Meriläinen, Mikko
1
Nichols, Timothy
1
Norberg, Patricia A.
1
Patel, Roma P.
1
Pelkonen, Tommi
1
Turkay, Selen
1
Wexler, Bruce E.
1
Youn, Seounmi
1
Zelinski, Elizabeth M.
1
more ...
less ...
Published in...
All
Transforming gaming and computer simulation technologies across industries
6
Advertising and violence : concepts and perspectives
1
Advertising, promotion, and new media
1
Handbook of industry studies and economic geography
1
Managing business in a multi-channel world : success factors for e-business
1
Neo-simulation and gaming toward active learning
1
The interrelationship of business and communication
1
Utilizing gamification in servicescapes for improved consumer engagement
1
more ...
less ...
Source
All
ECONIS (ZBW)
14
Showing
1
-
10
of
14
Sort
relevance
articles prioritized
date (newest first)
date (oldest first)
1
Towards better understanding of children's relationships with online games and advergames
Ben Yahia, Ali
;
Ben Saad, Sihem
;
Abida, Fatma Choura
- In:
Utilizing gamification in servicescapes for improved …
,
(pp. 175-193)
.
2020
Persistent link: https://www.econbiz.de/10012231265
Saved in:
2
Educational gamification : challenges to overcome and to enjoy
Harviainen, J. Tuomas
;
Meriläinen, Mikko
- In:
Neo-simulation and gaming toward active learning
,
(pp. 553-560)
.
2019
Persistent link: https://www.econbiz.de/10012130513
Saved in:
3
Quantifying "magic" : creating good player experiences on Xbox Kinect
Fisher, Kristie J.
;
Nichols, Timothy
;
Isbister, Katherine
; …
- In:
Transforming gaming and computer simulation …
,
(pp. 1-16)
.
2017
Persistent link: https://www.econbiz.de/10011634671
Saved in:
4
The relationship between avatar-based customization, player identification, and motivation
Turkay, Selen
;
Kinzer, Charles K.
- In:
Transforming gaming and computer simulation …
,
(pp. 48-79)
.
2017
Persistent link: https://www.econbiz.de/10011634695
Saved in:
5
Teaching childbirth support techniques using the prepared partner and digital birth : the design and development of games for dads-to-be
Holloway, Alexandra
- In:
Transforming gaming and computer simulation …
,
(pp. 154-182)
.
2017
Persistent link: https://www.econbiz.de/10011634729
Saved in:
6
Beyond gaming : the utility of video games for sports performance
Patel, Roma P.
;
Lin, Jerry
;
Khaderi, S. Khizer R.
- In:
Transforming gaming and computer simulation …
,
(pp. 183-191)
.
2017
Persistent link: https://www.econbiz.de/10011634731
Saved in:
7
Games and other training interventions to improve cognition in healthy older adults
Zelinski, Elizabeth M.
- In:
Transforming gaming and computer simulation …
,
(pp. 192-205)
.
2017
Persistent link: https://www.econbiz.de/10011634733
Saved in:
8
Computer-presented and physical brain-training exercises for school children : improving executive functions and learning
Wexler, Bruce E.
- In:
Transforming gaming and computer simulation …
,
(pp. 206-224)
.
2017
Persistent link: https://www.econbiz.de/10011634735
Saved in:
9
Caution, animated violence : assessing the efficacy of violent video game ratings
Becker-Olsen, Karen L.
;
Norberg, Patricia A.
- In:
Advertising and violence : concepts and perspectives
,
(pp. 179-194)
.
2015
Persistent link: https://www.econbiz.de/10010498507
Saved in:
10
Advergame playing motivations and effectiveness : a uses and gratifications perspective
Youn, Seounmi
;
Lee, Mira
- In:
Advertising, promotion, and new media
,
(pp. 320-347)
.
2015
Persistent link: https://www.econbiz.de/10011708759
Saved in:
1
2
Next
Last
Results per page
10
25
50
100
250
A service of the
zbw
×
Loading...
//-->