Showing 1 - 10 of 23
A two-stage, two-person tournament is discussed, in which each player can influence the other one at the first stage by … choosing help, sabotage or no action. At the second stage, the players choose effort to win the tournament. Helping and …
Persistent link: https://www.econbiz.de/10005081039
The model proposed in this paper investigates a differential Cournot oligopoly game with nonrenewable resource …
Persistent link: https://www.econbiz.de/10010757322
We consider a repeated regulation model in an oligopoly under asymmetric information with pollution. An iterative …
Persistent link: https://www.econbiz.de/10005047546
is regarded as a noncooperative game, or as a Cournot oligopoly game, are investigated. The cases where such …
Persistent link: https://www.econbiz.de/10010600867
This introduction presents the theme of this volume, the rationale for it, and the history of the conference series from which it originated. It provides also a short description of the papers included.
Persistent link: https://www.econbiz.de/10010883240
We look at the basic applications of cooperative game theory to economic situations. These include bargaining and …
Persistent link: https://www.econbiz.de/10010883241
We address quality control of products undergoing multiple transshipment stages handled by different parties. Depending on the transportation modes, the stages may expose the products to hostile environments, such as extreme temperatures, which could influence quality. We incorporate the effect...
Persistent link: https://www.econbiz.de/10010883248
We consider two-player turn-based game arenas for which we investigate uniformity properties of strategies. These properties involve sets of plays in order to express useful constraints on strategies that are not μ-calculus definable. Typically, we can represent constraints on allowed...
Persistent link: https://www.econbiz.de/10011011331
This paper introduces a methodology based on fuzzy game theory to determine the buyer's priority of the attributes and … select a product in the e-business system. The game theory model developed in our paper considers the prioritization of …). The fuzzy probabilities of the strategies in the game theory are obtained by using the concepts of similarities between …
Persistent link: https://www.econbiz.de/10011279152
In this paper, we develop a non-cooperative game theoretic model for our problem context in which the competing producers adopt one of the two alternate production and marketing technologies — efficient and inefficient. We examine stability related implications of the producers' decisions...
Persistent link: https://www.econbiz.de/10011279154