Showing 21 - 30 of 33,784
Through building the statistical structure of game theory, this paper develops a paradigm of rationality and equilibrium to model collective and interactive behaviors for various economic ecologies from a perfect organizing corporation to a complete freedom population such as an anarchy. In...
Persistent link: https://www.econbiz.de/10013015892
We show that in the canonical non-cooperative multilateral bargaining game, a subgame perfect equilibrium exists in pure stationary strategies, even when the space of feasible payoffs is not convex. At such an equilibrium there is no delay. We also have the converse result that randomization...
Persistent link: https://www.econbiz.de/10013155420
Subgame perfect equilibrium in stationary strategies (SSPE) is the most important solution concept used in applications of stochastic games, which makes it imperative to develop efficient numerical methods to compute an SSPE. For this purpose, this paper develops an interior-point path-following...
Persistent link: https://www.econbiz.de/10012840979
We analyze a class of imitation dynamics with mutations for games with any finite number of actions, and give conditions for the selection of a unique equilibrium as the mutation rate becomes small and the population becomes large. Our results cover the multiple-action extensions of the...
Persistent link: https://www.econbiz.de/10012728635
We study games with almost perfect information and an infinite time horizon. In such games, at each stage, the players simultaneously choose actions from finite action sets, knowing the actions chosen at all previous stages. The payoff of each player is a function of all actions chosen during...
Persistent link: https://www.econbiz.de/10012894605
We propose a model of coupled population games where intra- and intergroup interactions overlap. We analyze the general class of symmetric 2x2 games with coupled replicator dynamics. Standard one- and two-population predictions extend to a total of ten regions with different sets of attractors,...
Persistent link: https://www.econbiz.de/10012897695
Harris, Reny, and Robson (Econometrica, 1995) add a public randomization device to dynamic games with almost perfect information to ensure existence of subgame perfect equilibria (SPE). We show that when nature's moves are atomless in the original game, SPE obtained via this channel can be...
Persistent link: https://www.econbiz.de/10012945084
In this article, we propose a Snowdrift Game with costly punishment in a spatial-structured two-population arrangement. In order to generate the results, we use the Agent Based Simulation (ABS) model. The numerical simulations as well as the dynamics observed in the ABS are analyzed and...
Persistent link: https://www.econbiz.de/10012866518
In this paper the extended model of Minority game (MG), incorporating variable number of agents and therefore called Grand Canonical, is used for prediction. We proved that the best MG-based predictor is constituted by a tremendously degenerated system, when only one agent is involved. The...
Persistent link: https://www.econbiz.de/10013059395
Generalization of the minority game to more than one market is considered. At each time step every agent chooses one of its strategies and acts on the market related to this strategy. If the payoff function allows for strong fluctuation of utility then market occupancies become inhomogeneous...
Persistent link: https://www.econbiz.de/10013059416