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Least-Unmatched Price Auctions have become a popular format of TV and radio shows. Increasingly, they are also applied in internet trading. In these auctions the lowest single (unique) bid wins. We analyze the game-theoretic solution of least unmatched price auctions when prize, bidding cost and...
Persistent link: https://www.econbiz.de/10011422186
Nash equilibrium is shown to exist for every game. In symmetric bimatrix games, our results imply the existence of a …
Persistent link: https://www.econbiz.de/10010324999
evolutionary forces in games played repeatedly in large populations of boundedly rational agents. The approach is macro oriented in …
Persistent link: https://www.econbiz.de/10010335048
This paper describes how to implement and run a game for teaching the principles of money and banking to an undergraduate economics class. The game primarily deals with the market for loanable funds, but numerous extensions are provided to cover topics such as monetary policy, the tools of the...
Persistent link: https://www.econbiz.de/10011559177
International environmental agreements are increasingly important in a globalised economy. Beyond their specific interest, these agreements are also important in the context of coalition formation theory. Given the incentives to free ride, associated to the environment as a public good and to...
Persistent link: https://www.econbiz.de/10011608368
actions in games, based on a structural econo- metric model of non-equilibrium behavior in games. The model is based pri …-player guessing games. The application illustrates the empirical relevance of the main features of the model. …
Persistent link: https://www.econbiz.de/10011995514
games to acquire virtual items and to help monetize these games. These Lootboxes have created several negative reactions and … calls for regulation because if their gambling like elements. Japan had similar mechanics in games for a long time called … Western and Asian countries and their reasonings to regulate or not to regulate "Lootbox" mechanism in games. Regulators …
Persistent link: https://www.econbiz.de/10011944686
components of play that provide added-value to the players? The evolution of Massively Multiplayer Online Games (MMOGs) has been …
Persistent link: https://www.econbiz.de/10011946274
computerized way, also to simulate epidemics, and the spread of these. There have been events in the past, in some simulation games …
Persistent link: https://www.econbiz.de/10014590661
’s participation in the Australian Digital Content Industry (DCI) sector of games production. It provides rich descriptive insights …
Persistent link: https://www.econbiz.de/10009437718