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We study communication in a two-player coordination game with Pareto-ranked equilibria. Prior research demonstrates that efficient coordination is difficult without communication but obtains regularly with (mandatory) costless pre-play messages. In a laboratory experiment, we modify...
Persistent link: https://www.econbiz.de/10010402605
We examine communication in a two-player coordination game with Pareto-ranked equilibria. Prior research demonstrates that efficient coordination is difficult without communication but obtains regularly with (mandatory) costless pre-play messages. In a laboratory experiment, we introduce two...
Persistent link: https://www.econbiz.de/10009740154
Social norms are customary or ideal forms of behavior to which individuals in a group try to conform. From an analytical standpoint, the key feature of social norms is that they induce a positive feedback loop between individual and group behavior: the more widely that a norm is practiced by...
Persistent link: https://www.econbiz.de/10014025695
We analyze a coordination game with information-constrained players. The players' actions are based on a noisy compressed representation of the game's payoffs in a particular case, where the compressed representation is a latent state learned by a variational autoencoder (VAE). Our generalized...
Persistent link: https://www.econbiz.de/10014486205
We investigate learning and the development of the capability to backward induct in children and young adults aged 6 to 23 under controlled laboratory conditions. The experimental design employs a modified version of the race game. As in the original game (see Burks et al., 2009, Dufwenberg et...
Persistent link: https://www.econbiz.de/10009580071