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In the present article, we investigate the introduction of a cloud-based video analysis platform called Player Universe (PU). Video analysis is not a new performance-enhancing element in sports, but PU is innovative in how it facilitates reflective learning. Video analysis is executed in the PU...
Persistent link: https://www.econbiz.de/10012044915
Engaged citizenship requires understanding why different ideologies lead to different policy positions. However, we know little about political perspective taking. How might we use games to teach citizens political perspective taking? This paper describes a design research project to develop a...
Persistent link: https://www.econbiz.de/10012044971
In this research, the authors present a framework for developing Intercultural Competence (IC) and use Tridimensional Digital Virtual Worlds (3DVW) as environments for developing Intercultural Competence. They developed an artifact, via Design Research, constituted by an educational method using...
Persistent link: https://www.econbiz.de/10012045287
Leveraging the use of mobile devices for education, such as instructional games, is an area of increasing interest for targeted subpopulations of students including those who are deaf/hard-of-hearing (DHH). This paper outlines the perspectives of Deaf Education teachers and DHH children who...
Persistent link: https://www.econbiz.de/10012046387
Designing for older adults can be complex. Often, designers struggle to understand people who share a very different life context. At the same time, older adults can have difficulties imagining future technologies for themselves. This creates challenges for design processes bounded by time and...
Persistent link: https://www.econbiz.de/10012046572
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Introduction -- Research Flyover -- Design Science - The Science of the Artificial -- Design Science Research -- Class of Problems and Artifacts -- Proposal for Conducting Researches by using a Design.
Persistent link: https://www.econbiz.de/10012819112
Benedikt S. Höckmayr explores the unique characteristics of service systems in the digital age and provides generalizable guidelines for engineering these complex entities. The author contributes towards understanding the socio-technical mechanisms that lead to according novel digitally enabled...
Persistent link: https://www.econbiz.de/10012398517
Persistent link: https://www.econbiz.de/10011723618
Die Etablierung von Enterprise Social Networks (ESN) ermöglicht es Unternehmen, Kollaborationsarbeit plattformgestützt zu gestalten. Neben wertvollen Funktionen wie Wissensmanagement, Projektmanagement und Unternehmenskommunikation bieten ESN auch Ansatzpunkte zur Neugestaltung der...
Persistent link: https://www.econbiz.de/10011990269