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The Gibbard-Satterthwaite Theorem asserts the impossibility of designing a non-dictatorial voting rule in which truth-telling always constitutes a Nash equilibrium. We show that in voting games of complete information where a mediator is on hand, this troubling impossibility result can be...
Persistent link: https://www.econbiz.de/10005459377
We model constitutions by effectivity functions. We assume that the constitution is common knowledge among the members of the society. However, the preferences of the citizen are private information. We investigate whether there exist decision schemes (i. e., functions that map profiles of...
Persistent link: https://www.econbiz.de/10010839557
On several classes of n-person NTU games that have at least one Shapley NTU value, Aumann characterized this solution by six axioms: Non-emptiness, efficiency, unanimity, scale covariance, conditional additivity, and independence of irrelevant alternatives (IIA). Each of the first five axioms is...
Persistent link: https://www.econbiz.de/10008727245
Persistent link: https://www.econbiz.de/10005585340
Voting problems with a continuum of voters and finitely many alternatives are considered. The classical Arrow and Gibbard-Satterthwaite theorems are shown to persist in this model, not for single voters but for coalitions of positive size. The emphasis of the study is on strategic...
Persistent link: https://www.econbiz.de/10005585347
An effectivity function assigns to each coalition of individuals in a society a family of subsets of alternatives such that the coalition can force the outcome of society’s choice to be a member of each of the subsets separately. A representation of an effectivity function is a game form with...
Persistent link: https://www.econbiz.de/10005585363
Acceptable game forms were introduced in Hurwicz and Schmeidler (1978). Dutta (1984) considered effectivity functions of acceptable game forms. This paper unifies and extends the foregoing two papers. We obtain the following characterization of the effectivity functions of acceptable game forms:...
Persistent link: https://www.econbiz.de/10005585387
Effectivity functions for finitely many players and alternatives are considered. It is shown that every monotonic and superadditive effectivity function can be augmented with equal chance lotteries to a finite lottery model - i.e., an effectivity function that preserves the original effectivity...
Persistent link: https://www.econbiz.de/10005585402
Let A be a finite set of m alternatives, let N be a finite set of n players and let R<sup>N</sup> be a profile of linear preference orderings on A of the players. Let u<sup>N</sup> be a profile of utility functions for R<sup>N</sup>. We define the NTU game V<sub>u<sup>N</sup></sub> that corresponds to simple majority voting, and investigate its...
Persistent link: https://www.econbiz.de/10005596261
Let A be a finite set of m <FONT FACE="Symbol">³</FONT> 3 alternatives, let N be a finite set of n <FONT FACE="Symbol">³</FONT> 3 players and let R<SUP>n</SUP> be a profile of linear preference orderings on A of the players. Throughout most of the paper the considered voting system is the majority rule. Let u<SUP>N</SUP> be a profile of utility functions for R<SUP>N</SUP>. Using...</sup></sup></sup></font></font>
Persistent link: https://www.econbiz.de/10005596305