Showing 1 - 10 of 63
subject's own behavior in the other role. The results of the experiment indicate that 60 percent of senders adopt deceptive …
Persistent link: https://www.econbiz.de/10010817438
We experimentally investigate the effect of social identification and information feedback on individual behavior in contests. Identifying subjects through photo display decreases efforts. Providing information feedback about others’ effort does not affect the aggregate effort levels but it...
Persistent link: https://www.econbiz.de/10010817374
We provide an overview of experimental literature on contests and point out the two main phenomena observed in most contest experiments- (i) overbidding relative to the standard Nash equilibrium prediction and (ii) heterogeneous behavior of ex-ante symmetric contestants. Based on the sample of...
Persistent link: https://www.econbiz.de/10010817423
fight. The results of the experiment confirm that the availability of the random device partially eliminates conflicts when …
Persistent link: https://www.econbiz.de/10010817427
capabilities, conflicts are unavoidable because the stronger agent prefers to fight. The results of the experiment confirm that the …
Persistent link: https://www.econbiz.de/10010817437
This paper experimentally examines behavior in a two-player game of attack and defense of a weakest-link network of targets, in which the attacker's objective is to successfully attack at least one target and the defender's objective is diametrically opposed. We apply two benchmark contest...
Persistent link: https://www.econbiz.de/10008678320
This paper examines theory and behavior in a two-player game of siege, sequential attack and defense. The attacker’s objective is to successfully win at least one battle while the defender’s objective is to win every battle. Theoretically, the defender either folds immediately or, if his...
Persistent link: https://www.econbiz.de/10008680350
In this paper, we generalize the General Lotto game (budget constraints satisfied in expectation) and the Colonel Blotto game (budget constraints hold with probability one) to allow for battlefield valuations that are heterogeneous across battlefields and asymmetric across players, and for the...
Persistent link: https://www.econbiz.de/10011213300
Using a two-player Tullock-type contest we show that intuitively and structurally different contests can be strategically equivalent. Strategically equivalent contests generate the same best response functions and, as a result, the same equilibrium efforts. However, strategically equivalent...
Persistent link: https://www.econbiz.de/10010817381
This article investigates the impact of the distribution of preferences on equilibrium behavior in conflicts that are modeled as all-pay auctions with identity-dependent externalities. In this context, we define centrists and radicals using a willingness-topay criterion that admits preferences...
Persistent link: https://www.econbiz.de/10010817400