Showing 1 - 10 of 14
This book provides a collection of comprehensive research articles on the rising demand for more informative consumer services from e-commerce and agent technology researchers, academicians, and practitioners with an overview and references to the latest advancements in the field.
Persistent link: https://www.econbiz.de/10011725901
"This book provides successful strategies and procedures for developing policies to bring about an awareness of the practices that enhance online learning, giving building blocks to help improve the outcome of online coursework and discussing social presence to help improve performance,...
Persistent link: https://www.econbiz.de/10011728099
"This book combines best practices and the latest approaches in school administration and management by exploring the challenges faced by principals, as well as the impact of new managerial tactics being employed"--Provided by publisher.
Persistent link: https://www.econbiz.de/10011728120
"This book highlights the application of the RTI model to secondary schools through instructional strategies and real-world examples of how this model can be used at the middle and high school levels"--Provided by publisher.
Persistent link: https://www.econbiz.de/10011728262
During the past two decades, telecommunication and Web-enabled technologies have combined to create a new field of knowledge known as 'Web-Based Learning and Teaching Technologies'. The main objective of this book is to learn from faculty experiences gained while implementing and utilizing these...
Persistent link: https://www.econbiz.de/10011726704
This book bridges a current gap in e-learning literature through focus on the study and application of human computer interaction principles in the design of online education in order to offer students the optimal learning experience. This advanced publication gives insight into the most...
Persistent link: https://www.econbiz.de/10011726751
This book challenges scholars and researchers to answer questions such as: How can game design be improved to foster ethical thinking and discourse? What are the theories and methodologies that will help us understand, model, and assess ethical thinking in games? How do we use games in...
Persistent link: https://www.econbiz.de/10011726768
In order to effectively use games in the classroom, teachers and parents need to agree on games' positive functions toward students' learning, decide and select good educational games relevant to content and tasks in the classroom, and disseminate their acquired knowledge into the teaching...
Persistent link: https://www.econbiz.de/10011726837
"This book presents current developments in the multidisciplinary creation of Internet accessible remote laboratories, offering perspectives on teaching with online laboratories, pedagogical design, system architectures for remote laboratories, future trends, and policy issues in the use of...
Persistent link: https://www.econbiz.de/10011727198
An overview of accessibility and usability of educational games / Marion A. Hersh, Barbara Leporini -- Usability of online virtual learning environments: key issues for instructors and learners / Ian John Cole -- Educating university students: can mobile technologies help? / Geraldine Ryan ......
Persistent link: https://www.econbiz.de/10011727512