Showing 1 - 10 of 30
"This book explores the tools and techniques that enable educators to leverage wireless applications and social networks to improve learning outcomes and provide creative ways to increase access to educational resources"--Provided by publisher.
Persistent link: https://www.econbiz.de/10011727808
1. Games and simulations in training : factors to consider when designing for adult learners / Courtney Uram, Diane Wilcox, Jane Thall -- 2. Explaining the educational power of games / Timo Lainema, Eeli Saarinen -- 3. Educational simulations : learning from the past and ensuring success in the...
Persistent link: https://www.econbiz.de/10011726799
This book provides theory- and research-based recommendations on information presentation techniques for multimedia and e-learning environments. Focusing on extensively researched principles and methodologies, this book offers readers comprehensive research and practical implications in the...
Persistent link: https://www.econbiz.de/10011726392
Multiplatform e-learning systems are emerging technologies that provide integrated learning content to various accessing devices. This book addresses technical challenges, design frameworks, and development experiences of the future that integrate multiple mobile devices into a single...
Persistent link: https://www.econbiz.de/10011726462
"This book explores how the connection of practical teaching scenarios to research-informed pedagogy is an important dialogue that takes place as online music education continues its exponential expansion in higher education. It shares the current landscape of teaching and learning...
Persistent link: https://www.econbiz.de/10012393216
Games and gaming have always been an important part of society and culture. Within the last 35 years, due to numerous technology innovations, electronic games in many formats have not only become ubiquitous in everyday recreational life but have also permeated many professional fields and...
Persistent link: https://www.econbiz.de/10011726170
"This book creates the argument for more sufficient online teacher preparation in higher education and is geared toward all members of higher education including faculty, administrators, and educational affiliates"--Provided by publisher.
Persistent link: https://www.econbiz.de/10011727938
My click is my bond: the role of contracts, social proof, and gamification for sysops to reduce pseudo-activism and internet trolling / Jonathan Bishop -- Cognitive load and empathy in serious games: a conceptual framework / Wen-Hao David Huang, Sharon Y. Tettegah -- What's in a game?: the...
Persistent link: https://www.econbiz.de/10011727942
1. Moving to the worldvirtual / Richard Riedl, Terry McClannon, Amelia Cheney -- 2. Learning as immersive experience / Sara de Freitas, Ian Dunwell, Genaro Rebolledo-Mendez -- 3. Relating pedagogical and learning space designs in Second Life / Ahmad Reeves, Shailey Minocha -- 4. In the presence...
Persistent link: https://www.econbiz.de/10011728948
Advances in technology are making virtual education a force behind the educational policies and programs being developed for use in today's colleges and universities. And, the faster the technology advances and changes, the more opportunities and requirements there are within organizations to...
Persistent link: https://www.econbiz.de/10011726683