Showing 1 - 10 of 117
"This book applies the principles of research in the study of human cognition to games, with chapters representing 15 … : considering research in cognitive processes and simulation design / Amy B. Adcock, Ginger S. Watson, Gary R. Morrison, Lee A …
Persistent link: https://www.econbiz.de/10011726800
Section I. Multimedia Learning: Cognitive Perspectives: Chapter I. Cognitive Architecture and Instructional Design in a Multimedia Context / Renae Low, Putai Jin, John Sweller -- Chapter II. Multimedia Learning and Working Memory Capacity / Peter E. Doolittle, Krista P. Terry, Gina J. Mariano --...
Persistent link: https://www.econbiz.de/10011725890
This book provides theory- and research-based recommendations on information presentation techniques for multimedia and e-learning environments. Focusing on extensively researched principles and methodologies, this book offers readers comprehensive research and practical implications in the...
Persistent link: https://www.econbiz.de/10011726392
"This book presents a theory of learning based on a model of organizational memory, explaining organizational processes and dynamics through which organizational memory is built and updated. It provides a methodology and tools to elicit and map organizational memory contents, examples of...
Persistent link: https://www.econbiz.de/10011726495
"This book focuses on the use of visualization technologies to assist in the process of better comprehending scientific concepts, data, and applications by highlighting the utilization of visual power and the roles of sensory perceptions, computer graphics, animation, and digital...
Persistent link: https://www.econbiz.de/10011728183
1. A benchmarking study on organizational creativity practices in high technology industries / Fernando Sousa, Ileana Monteiro -- 2. Integrating technology with the creative design process / Joshua Fairchild ... [et al.] -- 3. Problem-solving style, problem complexity and knowledge generation /...
Persistent link: https://www.econbiz.de/10011727098
-- Building a Community of Practice: Technological and Social Implications for a Distributed Team / Pete Bradshaw, Stephen Powell …
Persistent link: https://www.econbiz.de/10011726374
Borkman -- 4. Online games for 21st century skills / Lisa Galarneau, MelanieZibit -- 5. Rethinking cognition, representations …. Developing an online classroom simulation to support a pre-service teacher education program / Brian Ferry, Lisa Kervin -- 10 …
Persistent link: https://www.econbiz.de/10011726124
"This book explores and promotes a deep conceptual and empirical understanding of the roles of electronic games and computer-mediated simulations across multiple disciplines, building a significant bridge between research and practice on electronic gaming and simulations"--Provided by publisher.
Persistent link: https://www.econbiz.de/10011728946
game : face the case / Jennifer McCabe -- 11. The application of "activity theory" in the design of educational simulation … illustrate complex strategic concepts : a comparison with a professional computer simulation / Scott Gallagher, David Cavazos … children with autism / Nava Silton, Ann Higgins D'Alessandro -- 22. Gaming and simulation : training, and the military / Sheila …
Persistent link: https://www.econbiz.de/10011726799