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; (3) perceptions of fairness are prone to the so-called self-serving bias. (4) expectations are often not consistent with …
Persistent link: https://www.econbiz.de/10011539904
This is an experimental study of a three-player power-to-take game where a take authority is matched with two responders. The game consists of two stages. In the first stage, the take authority decides how much of the endowment of each responder that is left after the second stage will be...
Persistent link: https://www.econbiz.de/10010261421
the prize structure affects the intensity, fair-ness, and dynamic behavior in sequential round-robin tournaments with three …
Persistent link: https://www.econbiz.de/10013293842
This study investigates the effects of unfair enforcement of institutional rules on public good contributions, personal and social norms, and trust. In a preregistered online experiment (n = 1,038), we find that biased institutions reduce rule compliance compared to fair institutions. However,...
Persistent link: https://www.econbiz.de/10014345629
We study, theoretically and empirically, the effects of incentives on the self-selection and coordination of motivated agents to produce a social good. Agents join teams where they allocate effort to either generate individual monetary rewards (selfish effort) or contribute to the production of...
Persistent link: https://www.econbiz.de/10013217557
intrinsically linked to distributive fairness. We find that compliance remains largely unaffected by complexity when income taxes …
Persistent link: https://www.econbiz.de/10012860571
In a multi-agent setting, individuals often compare own performance with that of their peers. These comparisons influence agents incentives and lead to a noncooperative game, even if the agents have to complete independent tasks. I show that depending on the interplay of the peer effects, agents...
Persistent link: https://www.econbiz.de/10011430294
In a bribery experiment, we test the hypothesis that distributive fairness considerations make relatively well …
Persistent link: https://www.econbiz.de/10011538846
In this paper we introduce four new learning models: impulse balance learning, impulse matching learning, action-sampling learning, and payof-sampling learning. With this models and together with the models of self-tuning EWA learning and reinforcement learning, we conduct simulations over 12...
Persistent link: https://www.econbiz.de/10003850391
This paper analyzes the effect of the availability of information about the payoff structure on the behavior of players in a Common-Pool Resource game. Six groups of six individuals played a complete information game, while other six groups played the same game but with no information about the...
Persistent link: https://www.econbiz.de/10011538855