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During the last decades, a number of studies have been concerned with communication related to new product development. These have looked at either intra-organizational communication between departments or communication between new product development teams and external stakeholders such as...
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The paper shows that Perfect Bayesian equilibria need not be unique in the strategic communication game of Crawford and Sobel (1982). First, different equilibrium partitions of the state space can have equal cardinality, despite fixed prior beliefs. Hence, there can be different equilibrium...
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This paper develops a semiotic-inferential model of verbal communication for incomplete information games: a language is seen as a set of conventional signs that point to types, and the credibility of a message depends on the strategic context. Formally, there is an encoding-decoding step where...
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In this paper we introduce an extension of the model of restricted communication in cooperative games as introduced in Myerson (1977) by allowing communication links to be directed and the worth of a coalition to depend on the order in which the players enter the coalition. Therefore, we model...
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We study cooperative games with communication structure, represented by an undirected graph. Players in the game are able to cooperate only if they can form a network in the graph. A single-valued solution, the average tree solution, is proposed for this class of games. Given the graph structure...
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