Showing 1 - 9 of 9
We argue that some but not all superstitions can persist when learning is rational and players are patient, and illustrate our argument with an example inspired by the code of Hammurabi. The code specified an “appeal by surviving in the river” as a way of deciding whether an accusation was...
Persistent link: https://www.econbiz.de/10005664374
We propose that a simple “dual-self” model gives a unified explanation for several empirical regularities, including the apparent time-inconsistency that has motivated models of hyperbolic discounting and Rabin’s paradox of risk aversion in the large and small. The model also implies that...
Persistent link: https://www.econbiz.de/10005035821
We propose that a simple “dual-self” model gives a unified explanation for several empirical regularities, including the apparent time-inconsistency that has motivated models of hyperbolic discounting and Rabin’s paradox of risk aversion in the large and small. The model also implies that...
Persistent link: https://www.econbiz.de/10005633737
In traditional reputation theory, reputation is good for the long-run player. In “Bad Reputation,” Ely and Valimaki give an example in which reputation is unambiguously bad. This paper characterizes a more general class of games in which that insight holds, and presents some examples to...
Persistent link: https://www.econbiz.de/10005633742
The code of Hammurabi specified a “trial by surviving in the river” as a way of deciding whether an accusation was true. This system is puzzling for two reasons. First, it is based on a superstition: We do not believe that the guilty are any more likely to drown than the innocent. Second, if...
Persistent link: https://www.econbiz.de/10005633745
The limit set of perfect public equilibrium payoffs of a repeated game as the discount factor goes to one is characterized, with examples, even when the full-dimensionality condition fails.
Persistent link: https://www.econbiz.de/10005633777
Abstract Not Available At This Time
Persistent link: https://www.econbiz.de/10005633792
In traditional reputation theory, reputation is good for the long-run player. In "Bad Reputation," Ely and Valimaki give an example in which reputation is unambiguously bad. This paper characterizes a more general class of games in which that insight holds, and presents some examples to...
Persistent link: https://www.econbiz.de/10005633796
This paper discusses the implications of learning theory for the analysis of Bayesian games. One goal is to illuminate the issues that arise when modeling situations where players are learning about the distribution of Nature's move as well as learning about the opponents' strategies. A second...
Persistent link: https://www.econbiz.de/10005478817