Showing 1 - 10 of 37
Cooperation problems are at the heart of many everyday situations. In this paper, we propose a very simple and light-handed mechanism to sustain cooperation and test its performance in a rich laboratory environment. The mechanism moderates cooperation by controlling experiences, more...
Persistent link: https://www.econbiz.de/10010281841
In this paper, we introduce two new learning models: impulse-matching learning and action-sampling learning. These two … models together with the models of self-tuning EWA and reinforcement learning are applied to 12 different 2 x 2 games and … are two-fold: while the simulations with impulse-matching and action-sampling learning successfully replicate the …
Persistent link: https://www.econbiz.de/10010286719
We report the results of an experimental study that compares voting mechanisms in the provision of public goods. Subjects can freely decide how much they want to contribute. Whether the public good is ¯nally provided is decided by a referendum under full information about all contributions. If...
Persistent link: https://www.econbiz.de/10010264801
Socio-economic decisions are commonly explained by rational cost vs. benefit considerations, whereas person variables have not usually been considered. The present study aims at investigating the degree to which dispositional power motivation and affective states predict socio-economic...
Persistent link: https://www.econbiz.de/10010264844
We analyse two team settings in which one member in a team has stronger incentives to contribute than the others. If contributions constitute a sacrifice for the strong player, the other team members are more inclined to cooperate than if contributions are strictly dominant for the strong player.
Persistent link: https://www.econbiz.de/10010266960
and teams using the experience weighted attraction learning model. …
Persistent link: https://www.econbiz.de/10010267000
Broken Windows: the metaphor has changed New York and Los Angeles. Yet it is far from undisputed whether the broken windows policy was causal for reducing crime. In a series of lab experiments we show that first impressions are indeed causal for cooperativeness in three different institutional...
Persistent link: https://www.econbiz.de/10010267001
The most famous element in Bentham's theory of punishment, the Panopticon Prison, expresses his view of the two purposes of punishment, deterrence and special prevention. We investigate Bentham's intuition in a public goods lab experiment by manipulating how much information on punishment...
Persistent link: https://www.econbiz.de/10010270435
In this experimental study, involving subjects from Abu-Dis (West Bank), Chengdu (China), Helsinki (Finland), and Jerusalem (Israel), we test for a presentation bias in a two-person cooperation game. In the positive frame of the game, a transfer creates a positive externality for the opposite...
Persistent link: https://www.econbiz.de/10010270441
Over the last 25 years, more than a hundred dictator game experiments have been published. This meta study summarizes the evidence. Exploiting the fact that most experiments had to fix parameters they did not intend to test, the meta study explores a rich set of control variables for...
Persistent link: https://www.econbiz.de/10010270444