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Introduction -- Virtual advisors in the virtual world -- Virtual advisors in various application domains -- Preliminary data collections on user opinions about virtual advisors -- Discussion and Implications -- Conclusions.
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This book is published under a CC BY-NC 4.0 license. The editors present essential methods and tools to support a holistic approach to the challenge of system upgrades and innovation in the context of high-value products and services. The approach presented here is based on three main pillars:...
Persistent link: https://www.econbiz.de/10012398255
This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape....
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This volume provides the latest outcomes of augmented reality (AR) and virtual reality (VR) research conducted in various industries. It reveals how AR and VR are currently changing the business landscape, and how new innovations provide opportunities for businesses to offer their customers...
Persistent link: https://www.econbiz.de/10012396528
This book is the first one that comprehensively discusses cyberspace sovereignty in China, reflecting China’s clear attitude in the global Internet governance: respecting every nation’s right to independently choose a development path, cyber management modes and Internet public policies and...
Persistent link: https://www.econbiz.de/10012396712
Die Autoren untersuchen in diesem essential, welche Rolle Virtual Reality zukünftig im Tourismus spielen wird. Zu diesem Zweck vergleichen sie die beiden verwandten Technologien Virtual Reality und Augmented Reality miteinander und beschreiben aktuelle Anwendungsbereiche im Tourismus....
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TÜV Nord in 3D: Avatars at Work | From Second Life to the Web 3D -- How Linden Lab Built a Virtual World for Business and Education -- Transforming Ideas to Innovations: A Methodology for 3D Systems Development -- Second Life as a Social Experiment -- Social Navigation for Learning in Immersive...
Persistent link: https://www.econbiz.de/10014016925
This book presents 3D3C platforms – three-dimensional systems for community, creation and commerce. It discusses tools including bots in social networks, team creativity, privacy, and virtual currencies & micropayments as well as their applications in areas like healthcare, energy,...
Persistent link: https://www.econbiz.de/10014018007
Bedeutung von Erlebnissen zur Wertschaffung für den Eventbesucher -- Erlebnisorientierte Inszenierung von Räumen und deren Wirkung -- Spielen und Erleben.- Events als Instrument des Innovationsmanagements -- Digitalisierung in der Live-Kommunikation -- Erlebnismarketing und Markenschutz....
Persistent link: https://www.econbiz.de/10014018533