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beaten by any other decision rule. We provide necessary and sufficient conditions for imitation to be unbeatable and show … effort coordination games, arms race, search, bargaining, etc., imitation cannot be beaten by much even by a very clever …
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beaten by any strategy. We provide necessary and sufficient conditions for imitation to be unbeatable in the sense that there … is no strategy that can exploit imitation as a money pump. In particular, imitation is subject to a money pump if and … condition for imitation not being subject to a money pump is that the relative payoff game is a generalized ordinal potential …
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We show that in symmetric two-player exact potential games, the simple decision rule "imitate-if-better" cannot be beaten by any strategy in a repeated game by more than the maximal payoff difference of the one-period game. Our results apply to many interesting games including examples like 2x2...
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