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Las regiones argentinas presentan diferencias en su estructura poblacional y también en la forma en que retribuyen a los distintos factores. Este trabajo estudia cómo esas diferencias afectan la distribución del ingreso y la pobreza, aplicando técnicas de microdescomposición. La...
Persistent link: https://www.econbiz.de/10011941094
distributive effects were hidden by the apparent observed distribution stability between both years. The returns to education have …
Persistent link: https://www.econbiz.de/10011429333
distributive effects were hidden by the apparent observed distribution stability between both years. The returns to education have …
Persistent link: https://www.econbiz.de/10009267064
Spanish Abstract: En este documento, se utiliza información a nivel del alumno y el Análisis Envolvente de Datos (DEA) para desagregar la eficiencia de los estudiantes pertenecientes a colegios rurales y urbanos del Departamento de Santander (Colombia) en la Prueba Saber 11, en la parte...
Persistent link: https://www.econbiz.de/10012866885
Las regiones argentinas presentan diferencias en su estructura poblacional y también en la forma en que retribuyen a los distintos factores. Este trabajo estudia cómo esas diferencias afectan la distribución del ingreso y la pobreza, aplicando técnicas de microdescomposición. La...
Persistent link: https://www.econbiz.de/10005022001
distributive effects were hidden by the apparent observed distribution stability between both years. The returns to education have …
Persistent link: https://www.econbiz.de/10009147814
Persistent link: https://www.econbiz.de/10000916532
estimating the causal effect of teenage fertility on education using an Instrumental Variables approach. Local abortion rates …
Persistent link: https://www.econbiz.de/10011854015
Gamification, or the introduction of game elements to non-game contexts, has the potential to improve learning by increasing student motivation. However, there is little rigorous evidence about its effectiveness. In this paper, we experimentally evaluate an innovative technology program that...
Persistent link: https://www.econbiz.de/10012141976
Gamification, or the introduction of game elements to non-game contexts, has the potential to improve learning by increasing student motivation. However, there is little rigorous evidence about its effectiveness. In this paper, we experimentally evaluate an innovative technology program that...
Persistent link: https://www.econbiz.de/10012028345