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Applying the concepts of Nash, Bayesian or correlated equilibrium to analysis of strategic interaction, requires that players possess objective knowledge of the game and opponents' strategies. Such knowledge is often not available. The proposed notions of subjective games, and subjective Nash...
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Global games are real-valued functions defined on partitions (rather than subsets) of the set of players. They capture "public good" aspects of cooperation, i.e. situations where the payoff is naturally defined for all players ("the globe") together, as is the cause with issues of environmental...
Persistent link: https://www.econbiz.de/10005824681
Under the rational expectation s assumption of Muth, economic agents use their perfect knowledge of the distribution of future prices to compute optimal current actions. In private forecasts equilibrium, intorduced here, agents use subjective in accurate forecasts about future prices to compute...
Persistent link: https://www.econbiz.de/10005824682
We study merging, in a few senses, of two measures when increasing sequence of information is observed. Motivating this extension of Blackwell and Dubins' (1962) work, are studies of convergence to equilibrium in infinite games and in dynamic economies.
Persistent link: https://www.econbiz.de/10005824732
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The paper develops a theory of decision making based on partially specified probabilities. It takes an axiomatic approach using Anscombe and Aumann's (1963) setting, and is based on the concave integral for capacities. This theory is then expanded to interactive models in order to extend Nash...
Persistent link: https://www.econbiz.de/10010599074
We characterize preferences over acts that can be represented by a utility function and a multiple-prior, such that an act f is preferred to act g if there is a prior under which the expected utility induced by f is higher than that induced by g. These preferences are referred to as justifiable...
Persistent link: https://www.econbiz.de/10008860949
Two players play a zero-sum repeated game with incomplete information. Before the game starts one player receives a private signal that depends on the realized state of nature. The rules that govern the choice of the signal are determined by the information structure of the game. Different...
Persistent link: https://www.econbiz.de/10008870864