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It is found that the “Theory of Moves” is adequate in a Cold War scenario, with functionally equal participants, such as the Cuban Missile Crisis. The destabilization of normal incentive systems, under power and information asymmetry, is what prevents an equilibrium from being reached, as...
Persistent link: https://www.econbiz.de/10010965563
There is an ongoing discussion about the relationship of power and preferences: Is power reflected in what the agents can do and what they want to do, or, alternatively, are preferences and power two separate dimensions of determining the outcome of decisionmaking? In the latter case...
Persistent link: https://www.econbiz.de/10005027154
We identify a universal type space of possible interdependent (expected utility) preferences of a group of agents satisfying two criteria. First, a type consists of a "detail free" description, in a natural language, of the agents' interdependent preferences. Second, distinct types in the...
Persistent link: https://www.econbiz.de/10010895695
Persistent link: https://www.econbiz.de/10005489328
This paper examines an Outside Option Game Designed to study the tension between maximizing the size of the surplus and bargaining over the division of thus surplus among those who contributed to its creation.
Persistent link: https://www.econbiz.de/10005443405
Traditional game theoretic analysis often proposes the application of backward induction and subgame-perfection as models of rational behaviour in games with perfect information. However, there are many situations in which such application leads to counterinitiative results, casting doubts on...
Persistent link: https://www.econbiz.de/10005404133
Persistent link: https://www.econbiz.de/10005474454
The present paper illustrates the coordination problem with a standard two-person non-cooperative gae, with yields two Nash equilibria in pure strategies, one of which is Pareto dominated by the other.
Persistent link: https://www.econbiz.de/10005474773
Individuals repeatedly face a multi-decision task with unknown payoff distributions. They have minimal memory and update their strategy by observing previous play (and not strategy) of someone else. We select behavior rules that increase average payoffs as often as possible in a large population...
Persistent link: https://www.econbiz.de/10004968220
We analyze the evolution of behavioral rules for learning how to play a two-armed bandit. Individuals have no information about the underlying pay-off distributions and have limited memory about their own past experience. Instead they must rely on information obtained trough observing the...
Persistent link: https://www.econbiz.de/10004968221