Showing 1 - 2 of 2
We show that concepts introduced by Aumann more than thirty years ago throw a new light on purification in games with extremely dispersed private information. We show that one can embed payoff-irrelevant randomization devices in the private information of players and use these randomization...
Persistent link: https://www.econbiz.de/10010397177
We show that concepts introduced by Aumann more than thirty years ago throw a new light on purification in games with extremely dispersed private information. We show that one can embed payoff-irrelevant randomization devices in the private information of players and use these randomization...
Persistent link: https://www.econbiz.de/10009765783