Showing 1 - 10 of 130
The power to coerce workers is important for the efficient operation of hierarchically structured organizations. However, this power can also be used by managers to exploit their subordinates for their own benefit. We examine the relationship between the power to coerce and exploitation in a...
Persistent link: https://www.econbiz.de/10009569598
In oligopoly, imitating the most successful competitor yields very competitive outcomes. This theoretical prediction has been confirmed experimentally by a number of studies. A recent paper by Friedman et al. (2015) qualifies those results in an interesting way: while they replicate the very...
Persistent link: https://www.econbiz.de/10010505929
Negotiations frequently end in conflict after one party rejects a final offer. In a large-scale internet experiment, we investigate whether a 24-hour cooling-off period leads to fewer rejections in ultimatum bargaining. We conduct a standard cash treatment and a lottery treatment, where subjects...
Persistent link: https://www.econbiz.de/10003747328
Persistent link: https://www.econbiz.de/10013443424
Persistent link: https://www.econbiz.de/10001529148
We observe that a symmetric two-player zero-sum game has a pure strategy equilibrium if and only if it is not a generalized rock-paper-scissors matrix. Moreover, we show that every finite symmetric quasiconcave two-player zero-sum game has a pure equilibrium. Further sufficient conditions for...
Persistent link: https://www.econbiz.de/10014197729
Recently there has been much work on learning in games. However, learning usually means learning about behavior of opponents rather than learning about the game as such. Here we test in an experiment whether players in a repeated encounter can learn the payoff structures of their opponents by...
Persistent link: https://www.econbiz.de/10014118207
In this note we apply the notion of absent-mindedness (see Piccione and Rubinstein, 1994), which is a form of imperfect recall, to Rosenthal's (1981) centipede game. We show that for standard versions of the centipede game a subgame perfect equilibrium exists in which play is continued almost to...
Persistent link: https://www.econbiz.de/10014102412
Recently there has been much work on learning in games. However, learning usually means "learning about behavior of opponents" rather than "learning about the game" as such. Here we test in an experiment whether players in a repeated encounter can learn the payoff structures of their opponents...
Persistent link: https://www.econbiz.de/10014136483
The study of evolutionary dynamics was so far mainly restricted to finite strategy spaces. In this paper we show that this unsatisfying restriction is unnecessary. We specify a simple condition under which the continuous time replicator dynamics are well defined for the case of infinite strategy...
Persistent link: https://www.econbiz.de/10014141793