Showing 1 - 10 of 145
We extend Kuhn's Theorem to extensive games with unawareness. This extension is not entirely obvious: First, extensive games with non-trivial unawareness involve a forest of partially ordered game trees rather than just one game tree. An information set at a history in one tree may consist of...
Persistent link: https://www.econbiz.de/10012944392
We extend Kuhn's Theorem to extensive games with unawareness. This extension is not entirely obvious: First, extensive games with non-trivial unawareness involve a forest of partially ordered game trees rather than just one game tree. An information set at a history in one tree may consist of...
Persistent link: https://www.econbiz.de/10011936492
We study experimentally persuasion games in which a sender (e.g., a seller) with private information provides verifiable but potentially vague information (e.g., about the quality of a product) to a receiver (e.g., a buyer). Various theoretical solution concepts such as sequential equilibrium or...
Persistent link: https://www.econbiz.de/10011936493
Recently there has been much theoretical and experimental work on learning in games. However, learning usually means "learning about the strategic behavior of opponents" rather than "learning about the game" as such. In contrast, here we report on an experiment designed to test whether players...
Persistent link: https://www.econbiz.de/10010317675
We define a cautious version of extensive-form rationalizability for generalized extensive-form games with unawareness that we call prudent rationalizability. It is an extensive-form analogue of iterated admissibility. In each round of the procedure, for each tree and each information set of a...
Persistent link: https://www.econbiz.de/10012905911
We study experimentally persuasion games in which a sender (e.g., a seller) with private information provides verifiable but potentially vague information (e.g., about the quality of a product) to a receiver (e.g., a buyer). Various theoretical solution concepts such as sequential equilibrium or...
Persistent link: https://www.econbiz.de/10012852811
Equilibrium notions for games with unawareness in the literature cannot be interpreted as steady-states of a learning process because players may discover novel actions during play. In this sense, many games with unawareness are "self-destroying" as a player's representation of the game may...
Persistent link: https://www.econbiz.de/10012921102
Recently there has been much work on learning in games. However, learning usually means "learning about behavior of opponents" rather than "learning about the game" as such. Here we test in an experiment whether players in a repeated encounter can learn the payoff structures of their opponents...
Persistent link: https://www.econbiz.de/10014136483
Heifetz, Meier and Schipper (2013) introduced generalized extensive-form games that allow for asymmetric unawareness. Here, we study the normal form of a generalized extensive-form game. The generalized normal-form game associated to a generalized extensive-form game with unawareness may consist...
Persistent link: https://www.econbiz.de/10014077647
Recently there has been much work on learning in games. However, learning usually means learning about behavior of opponents rather than learning about the game as such. Here we test in an experiment whether players in a repeated encounter can learn the payoff structures of their opponents by...
Persistent link: https://www.econbiz.de/10014118207