Showing 1 - 10 of 54
This is a survey and discussion of work covering both formal game theory and experimental gaming prior to 1991. It is a useful preliminary introduction to the considerable change and emphasis which has taken place since that time where dynamics, learning, and local optimization have challenged...
Persistent link: https://www.econbiz.de/10014024483
We describe conditions for the existence of a stationary Markovian equilibrium when total production or total endowment is a random variable. Apart from regularity assumptions, there are two crucial conditions: (i) low information -- agents are ignorant of both total endowment and their own...
Persistent link: https://www.econbiz.de/10005087407
An overlapping generations model of an exchange economy is considered, with individuals having a finite expected life-span. Conditions concerning birth, death, inheritance and bequests are fully specified. Under such conditions, the existence of stationary Markov equilibrium is established in...
Persistent link: https://www.econbiz.de/10004990769
A link between a no-side-payment (NSP) market game and a side-payment (SP) market game can be established by introducing a sufficient amount of an ideal utility-money of constant marginal utility to all agents. At some point when there is "enough money" in the system, if it is "well distributed"...
Persistent link: https://www.econbiz.de/10013156020
Persistent link: https://www.econbiz.de/10012778973
A game theoretic approach to the theory of money and financial institution is given utilizing both the strategic and coalitional forms for describing the economy. The economy is first modeled as a strategic market game, then the strategic form is used to calculate several cooperative forms that...
Persistent link: https://www.econbiz.de/10012779758
In this paper we examine the structure of the core of a trading economy with three competitive equilibria as the number of traders (N) is varied. We also examine the sensitivity of the multiplicity of equilibria and of the core to variations in individual initial endowments. Computational...
Persistent link: https://www.econbiz.de/10012786922
A voting with absenteeism game is defined as a pair (G;r) where G is an n-player (monotonic) simple game and r is an n-vector for which r_i is the probability that player i attends a vote. We define a power index for such games, called the absentee index. We axiomatize the absentee index and...
Persistent link: https://www.econbiz.de/10005087387
A voting with absenteeism game is defined as a pair (G;r) where G is an n-player (monotonic) simple game and r is an n-vector for which r_{i} is the probability that player i attends a vote. We define a power index for such games, called the absentee index. We axiomatize the absentee index and...
Persistent link: https://www.econbiz.de/10014072631
Three variations of the core of a market game representing an exchange economy are considered and compared. The possibility for utilizing the Walrasian core to reflect certain monetary phenomena is noted
Persistent link: https://www.econbiz.de/10014074703