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Advertising is a field that has attracted a great deal of academic attention. This handbook is edited by two highly respected and trusted thinkers in the field and includes contributions from leading academics based in both the United Kingdom and the United States
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Grundlagen -- Der Markt für In-Game Advertising -- Wer nutzt Computerspiele — eine Zielgruppen-Analyse -- Meilensteine und Märkte -- Praxis In-Game Advertising -- Inszenierung und Implementierung -- Mediaplanung für In-Game Advertising -- Kreative und technische Aspekte -- Erfolgsbeispiele...
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