Showing 1 - 10 of 12
In the present article, we investigate the introduction of a cloud-based video analysis platform called Player Universe (PU). Video analysis is not a new performance-enhancing element in sports, but PU is innovative in how it facilitates reflective learning. Video analysis is executed in the PU...
Persistent link: https://www.econbiz.de/10012044915
Engaged citizenship requires understanding why different ideologies lead to different policy positions. However, we know little about political perspective taking. How might we use games to teach citizens political perspective taking? This paper describes a design research project to develop a...
Persistent link: https://www.econbiz.de/10012044971
In this research, the authors present a framework for developing Intercultural Competence (IC) and use Tridimensional Digital Virtual Worlds (3DVW) as environments for developing Intercultural Competence. They developed an artifact, via Design Research, constituted by an educational method using...
Persistent link: https://www.econbiz.de/10012045287
Leveraging the use of mobile devices for education, such as instructional games, is an area of increasing interest for targeted subpopulations of students including those who are deaf/hard-of-hearing (DHH). This paper outlines the perspectives of Deaf Education teachers and DHH children who...
Persistent link: https://www.econbiz.de/10012046387
Designing for older adults can be complex. Often, designers struggle to understand people who share a very different life context. At the same time, older adults can have difficulties imagining future technologies for themselves. This creates challenges for design processes bounded by time and...
Persistent link: https://www.econbiz.de/10012046572
Purpose – The study aims to explore the interaction between the students, the material objects surrounding them, and their social site. The purpose of this paper is to identify and elucidate information literacy as it is being enacted within a complex and heterogeneous community of PhD...
Persistent link: https://www.econbiz.de/10014855100
Purpose – The purpose of this paper is to address social network theory from the perspective of design research and propose a new conceptual approach to understanding and developing social networks. These ideas are embodied in a new strategic tool to help companies appreciate, proactively...
Persistent link: https://www.econbiz.de/10014769861
Purpose The purpose of this paper is to present a brief review of the latest developments of Archnet-IJAR: International Journal of Architectural Research while introducing ephemeral observations on the papers published in Vol. 13 No. 1, March 2019. Design/methodology/approach Through a...
Persistent link: https://www.econbiz.de/10014676327
The aim of this paper was to examine current learning styles and teaching methods in order to suggest a new form of learning environment for young students. Features such as different activity settings and small group activities aimed at enhancing learning resulted from the participation of...
Persistent link: https://www.econbiz.de/10014964374
The authors reflect on the academic bachelor and master programs of architecture. From the perspective of higher education policy in Flanders, Belgium, they examine the intrinsic challenges of the academic educational setting, and the way architectural education can fit in and benefit from it,...
Persistent link: https://www.econbiz.de/10014964643