Showing 1 - 10 of 3,533
Persistent link: https://www.econbiz.de/10012104930
Persistent link: https://www.econbiz.de/10014252077
Persistent link: https://www.econbiz.de/10010198163
Persistent link: https://www.econbiz.de/10011913660
Persistent link: https://www.econbiz.de/10011699090
This paper reports on a text mining-based case study aimed at determining how virtual reality (VR) games, as examples … examine the marketing foci of VR games, we collected 17,000 pieces of promotional text from a major online gaming marketplace …, Steam Store, published from the beginning of the second quarter of 2016 to the third quarter of 2018. We performed text …
Persistent link: https://www.econbiz.de/10012214698
Persistent link: https://www.econbiz.de/10013373612
Persistent link: https://www.econbiz.de/10010252134
Persistent link: https://www.econbiz.de/10003765870
Persistent link: https://www.econbiz.de/10014293907