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This chapter aims to propose educational games development to facilitate learning and maximizing joy during the learning process. The joy of learning through games has been tested in many subjects of teaching. Most of them show an improvement in the effectiveness of the learning process....
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"With an increasing use of video games in various disciplines within the scientific community, this book seeks to understand the nature of effective games and to provide guidance for how best to harness the power of gaming technology to successfully accomplish a more serious goal"--Provided by...
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"This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilities of the Semantic Web. It explores how the Semantic Web will impact education and how games and simulations can evolve to become robust...
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