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This paper outlines requirements and specifications for a gaming simulation model using virtual worlds, where subjects …
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"This book explores the interaction between learning outcomes and motivation in games (digital and analog) and promotes …
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The didactical game can be considered part of an educational scenario in teaching and learning. This article aims to … are found in games, facilitating realimaginary relationship throughout the game and enhancing learning motivation. The … specific learning objectives, age particularities of students, time and space-related resources, the technical requirements of …
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simulation games include reflective observation and experimentation through iterative decision making, complexity, and learning … in facilitating strategic management learning. The evidence favours business simulation over other pedagogical tools with …This paper discusses the use of business simulation games in the strategic management domain. Business simulation games …
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