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Games with imperfect information often feature multiple equilibria, which depend on beliefs off the equilibrium path. Standard selection criteria such as passive beliefs, symmetric beliefs or wary beliefs rest on ad hoc restrictions on beliefs. We propose a new selection criterion that imposes...
Persistent link: https://www.econbiz.de/10010339744
We study a class of discounted, infinite horizon stochastic games with public and private signals and strategic complementarities. Using monotone operators defined on the function space of values and strategies (equipped with a product order), we prove existence of a Stationary Markov Nash...
Persistent link: https://www.econbiz.de/10013108418
Games with imperfect information often feature multiple equilibria, which depend on beliefs off the equilibrium path. Standard selection criteria such as passive beliefs, symmetric beliefs or wary beliefs rest on ad hoc restrictions on beliefs. We propose a new selection criterion that imposes...
Persistent link: https://www.econbiz.de/10013056468
I study identification of games of incomplete information, both static and dynamic, when there are multiple equilibria in the data. In the case of static games, I show that if multiplicity disappears at a small subset of the support of the observables, payoffs are identified. All the equilibria...
Persistent link: https://www.econbiz.de/10012933771
Games with imperfect information often feature multiple equilibria, which depend on beliefs off the equilibrium path. Standard selection criteria such as passive beliefs, symmetric beliefs or wary beliefs equilibria rest on ad hoc restrictions on beliefs. We propose a new selection criterion...
Persistent link: https://www.econbiz.de/10013061709
The notion of communication equilibrium extends Aumann's [3] correlated equilibrium concept for complete information games to the case of incomplete information. This paper shows that this solution concept has the following property: for the class of incomplete information games with compact...
Persistent link: https://www.econbiz.de/10011614260
A coordination game with incomplete information is played through time. In each period, payoffs depend on a fundamental state and an additional idiosyncratic shock. Fundamentals evolve according to a random walk where the changes in fundamentals (namely common shocks) have a fat tailed...
Persistent link: https://www.econbiz.de/10011573294
We define a notion of correlated equilibrium for games with incomplete information in a general setting with finite players, finite actions, and finite states, which we call Bayes correlated equilibrium. The set of Bayes correlated equilibria of a fixed incomplete information game equals the set...
Persistent link: https://www.econbiz.de/10014176751
In most games, for equilibrium to result, players need to forecast the equilibrium strategies of others. We elicit forecasts of outcomes in a series of hawk-dove (aka chicken) games played by other players. We ask whether these forecasts are consistent with any correlated equilibrium of a class...
Persistent link: https://www.econbiz.de/10014079715
Persistent link: https://www.econbiz.de/10011285514