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The didactical game can be considered part of an educational scenario in teaching and learning. This article aims to … are found in games, facilitating realimaginary relationship throughout the game and enhancing learning motivation. The … specific learning objectives, age particularities of students, time and space-related resources, the technical requirements of …
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. competitive learning in computer science classrooms: a meta-analytic review / Sema A. Kalaian, Rafa M. Kasim -- A review of … teaching and learning through practice of optimization algorithms / J. Ángel Velázquez-Iturbide, Ouafae Debdi, Maximiliano … Paredes-Velasco -- Massive open online course management: learning science and engineering through peer-reviewed projects …
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classrooms and showcases how these devices improve the overall learning process, highlighting the distinctions and interactions …
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