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Ch1. A fundamental dilemma: efficiency versus creativity -- Ch2. Analytical framework and the research design: Innovation pattern and evolution of industry -- Ch3. The origins of the game software business in Japan: the movement till 1970’s -- Ch4. Creating New Demand: the start-up of the new...
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Approaches that serve as a source of technology that produces sustainable competitiveness can be classified into two types: the acquisition of patents based on innovative technology (innovative technologies), and accumulation of knowledge over many years in specific technical fields...
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